Monday, January 28, 2013
DOFUS Review
Developed and published by Ankama Games, Dofus is a unique MMORPG with a turn-based battle system and cartoonish environment, but it’s mired with frustrating navigation.
Characters are hand-drawn with an anime style. There are 15 classes to choose from, each with a distinguished look and each with a different play style: Enutrof is a treasure-hunting class that increase drop rates; Osamodas rely on summons that fight along them; Panda was, the “boozer” class, use spells that can only be active if the player is drunk or sober. Customizing your character, however, is limited to skin, hair and clothes colour. You can have purple or green skin if that’s your style. But you can’t change your main outfit, but you can distinguish yourself with hats, cloaks and shields.
After creating your character, you will enter Incarnam, a floating continent high above the World of Twelve. Rocks float in the air, and the area is enigmatic. The point-of-view is top-down, and the camera is stationary. Clicking on the ground moves your character to that location, and if you need to get to the other side, you need to click the edge of the map which takes you to the next area. This becomes tiresome, especially when your destination is diagonal from you. Just imagine traversing nine screens to get to your destination that is four screens diagonally. acheter des kamas
As you head out to explore Incarnam and the World of Twelve, the environment is lifeless. The leaves on the trees don’t sway, the grass is stationary and the rivers don’t run free. We are surprised and disappointed that the environment is not animated. The music is great and appropriate to the atmosphere. Forest areas are calm with flutes and woodwinds, and the battle music is jittery and engaging with strings and horns. The music, however, becomes repetitive.
The user interface was intimidating since everything is crammed at the bottom of the screen. The chat window is located on the left, the mini-map on the middle, and the spell and item hot bars on the right. Below the hot bar are even more buttons that brings up the character sheet, inventory, quest log, etc.
Combat is turn-based and simple to understand. Players have six action points that are used for spells, and three movement points that are used to move in the battlefield. Points are replenished at the start of every turn unless your enemy uses a spell that decreases your action or movement points.
Combat is fun and thought provoking. We played as an Iop, which is the Paladin class in Dofus. It’s possible to spam a specific type of spell, but the same spell won’t be as effective on a different mob. Each spell utilizes a specific element: air, water, fire and earth. Some mobs are weak against fire or resistant to it. You can get this information by hovering your cursor over your enemies.
Combat doesn't feel repetitive as there are a variety of mobs in Dofus and each mob have unique spells and movement points. One annoying yet challenging mob are Tofus, tiny yellow birds that litter the world. They have ten movement points, and they fly away after they attack. As a melee class, trying to pursue a Tofu would work against you so it’s more strategic to move away and bait the Tofu towards you. Evil Sunflowers are the same – but worse as they have ranged attacks. Mobs are usually grouped and rarely alone. Some have two to four varying mobs which can be soloed. There are some that are intended for team play since the mobs are grouped in seven or more. But the more mobs there are, the more experience points you gain.
In every battle, challenges are given to spice up the game play. There are challenges that require you to use all your action points or movement points in all your turns, kill a specific mob first, or avoid getting damaged. Completing the challenge gives you bonuses on experience points, loot and Kamas, which are the game’s currency.buy or sell GW2 gold
After the battle, the pace of the game is severely hindered by slow HP recovery. Sitting down speeds up recovery, but it still takes time, finding myself hitting Alt+Tab to browse the web. To keep the momentum going, you would need a stock of potions and food to replenish your health.
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Thursday, January 17, 2013
Where Are They Now? The WoW personalities of 2010 and 2011
Quite a few of today's World of Warcraft players first set foot in Azeroth during the Cataclysm era. The years 2010 and 2011 saw gaming in general move into its own, and we began interviewing more and more WoW players and public personalities who were confident and eager to talk about their game of choice.
Are they still playing today in Mists of Pandaria? Many are -- although the exploits of those who aren't are sometimes equally as interesting to hear! Catch up on 2008 and 2009 in part 1 of our retrospective, and be sure click the bold subheadings at the beginning of each entry below to see the original interviews.
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Pulverizing WoW MMA fighter Jens "Little Evil" Pulver has been trying his hand at Mists while preparing for his next fights. "I have not been inside a dungeon or raid but I have enjoyed leveling a few characters," he writes. "My hunter is my PvP character, and I try to get in a few games in the evening. Outside of WoW, I have been wrapping up my career as a MMA fighter and will be fighting in the semi's of the ONEFC bantamweight Grand Prix in April." Jens is also hard at work on projects including gaming hardware, depression, and motivational speaking.
Raegwyn the solo artist Raegwyn the DK soloing specialist has mostly wrapped up Mists content by now. "I'm just working on some smaller video projects like Scarlet Monastery challenge mode solo or Spine of Death wing, which will probably both be done when your article goes online," he wrote in December. Next up: some DK-only raids. "I'm also thinking about making a mega-event like 500 DKs vs. Sha of Anger just to see 500 armies at one time -- but not sure if i will be able to organize that," he says, "... although I think six DKs should be enough for that boss." Keep up with Raegwyn on YouTube and Facebook.
The Megaguild business Mists has reinvigorated several hundred members in the WoW branch of mega-guild The Syndicate. "Those members are really enjoying the new content and specifically the endgame zones," writes leader Dragons. "Outside of WoW, we just finished writing the official Planet side 2 Wikia for SOE; have a massive presence doing internal testing/consulting for another large MMO in development; had SyndCon 2012 (our 11th annual conference); updated our Guinness World Record for the oldest continuously operating online gaming community; and are starting work on another MMO consulting project in the near future." Find them at the Syndicate. cheapest wow gold
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Wednesday, January 9, 2013
The four-dimensional one to overturn the traditional "Guild Wars 2" to create a new era of underwater combat
Bring an underwater battle, many people will not strange, because either 2D or 3D games, most of them have been introduced to the underwater mode. Underwater mode is a role sneak into the surface of the water under open game mode, most traditional underwater mode reference underwater breathing, moving deceleration simulated water action status. To do so while making the fidelity of the game has improved, but also therefore constrained the freedom of some players, and most of the game set in the underwater world is no different with the land, does not experience the full freshness, but also makes many people not too interested in the underwater world. "Guild Wars 2" available to overturn this distinctive four-dimensional one mode, the players in the game can be free to experience the magic of the underwater world, creating a new era of underwater combat.
No dead ends all-round freedom fighting
"Guild Wars 2" in the underwater world, you can be free to cast skills and benefit from the game semi-lock mode setting, skill cast more freedom, more convenient, and without regard to the angle, distance and other factors. Adding to tumble game dodge game settings, so that the role of comprehensive free fighting experience Hearty fighting pleasure.
From the shackles of underwater breathe freely
"Guild Wars 2", each player have the system automatically provides breathing equipment for underwater game, players can also be equipped with one or more groups of underwater weapons (the underwater weapons including: Harpoon gun, spear and Trident), as well as other items suitable for underwater exploration. Underwater mode, the role will automatically use the breathing equipment, and automatically opens a separate set of underwater weapons for this occupation. Therefore, when the role of living underwater, the players can not moving and breathing restrictions, free to explore and fighting. buy guild wars 2 gold
Rolling up and down the three-dimensional battle
"Guild Wars 2" introduced in underwater combat environment in the Z-axis, due to the introduction of the Z-axis, so that the players in the game, whether it is floating or dive, all will move freely, and also can tumble dodge enemy attacks, together with a range of skills to attack the enemy, to be fully realized three-dimensional battle makes fighting more to combat the flu.
Temporarily cover some drops of water on the screen when the players leave the water. Underwater adventure when players dive deeper and deeper, the edge of the game screen will change, resulting in a kind of underwater light is dim, the feeling is not high visibility, these tiny details on the game setting makes "Guild Wars 2" more three-dimensional.
Multiple switching Dawn of the underwater world
"Guild Wars 2" underwater environment is hierarchical; upper is usually safe, only a small number of organisms, middle neutral bio and a few hostile biological underlying biological more aggressive, and most of the underwater event also occur in the underlying.
Role to swim and dive in the water, the player's skill bar will change. The role is moved along the surface of the water can not open the underwater mode, the skill bar will automatically hide, so players can neither use the skills on the land can not be used underwater skills, highly vulnerable to attack. The role underwater new skill bar will automatically appear, skills will automatically switch to the the underwater weapon skill players equipped. Each weapon provides career-specific weapon skills, and treatment skills, generic skills and elite skills will be selected by the players skills to make a change.
The second set of weapons in the game, most professions can switch configuration, which makes the player can switch back and forth in the two sets of weapons to use. Skill bar top five skill slots (weapon skill slots) will be based on the player is currently held by the different weapons and supporting different skills. Players need to be based on the use of five core skills to effectively switch weapons. cheap dofus gold sell C9 Gold items COTN
When the role of life value is depleted in the water, the role will enter the drowning state, similar to the moribund state land. When the drowning, the role only use the four drowning skills to make their own resurrection, the players, if the four skills you can kill an enemy or friendly recovery resurrection.
"Guild Wars 2" colorful underwater world, but also challenging, you prepare to go check it out yet?
Wednesday, January 2, 2013
"Guild Wars 2" continue to make breakthroughs won the "Most Innovative Game Award
Dear "Guild Wars 2" players, supporters and all those who are concerned about the "Guild Wars 2" friends:
Famous North American game portal - www. Mmorpg.com recently announced the results of the top games of 2012 players vote, the vote of nearly 100,000 players participate in, including "Guild Wars 2" by virtue of its innovative, subvert the traditional concept to obtain the support of many players, the final overwhelmingly won the crown of the most innovative game. (1)
"Guild Wars 2" won the "Most Innovative Game" award
As a the epochal MMORPG masterpiece, "Guild Wars 2" by ArenaNet (one of North America's top game production companies) research and development issue, once available on the majority of players are pushing, not only won the IGN awarded the 2012 Players Choice Awards Gold, times as the best game of the year 2012, in the the GameSpot selection of "best RPG" and "best PC game" awards, and more recently won mmorpg.com "the most innovative games Laurel, can be described as good news again and again.
On MMORPG.com (2)
www.mmorpg.com famous North American role-playing games portal, with millions of registered users, initiated all kinds of games each year to vote to have hundreds of thousands of fans.
About Guild Wars 2 Agent (3)
"Guild Wars 2" national service agency operations by famous domestic carriers KongZhong. The national dress of localization which are in full swing, the first test of the national dress can be expected, I believe we will soon be able to together and the players of the other countries of the world, enjoy the experience cross-era masterpiece brought to us by The ultimate gaming experience!
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